Mathematics needed for Computer Science. Topics covered include: functions, relations, propositional
and first order predicate logic, set theory, proofs and their construction, counting and elementary
probability. The course will use a declarative language as a tool to support concrete implementations
of the mathematical ideas.
CSC 3405/3605: Introductory and Intermediate Computer Programming (3/3 credits)
This is an intensive, one-semester two-course sequence intended to provide students with the necessary
background in programming for the graduate program. The use of the computer to solve problems. Students
will learn general principles of program design at first by using libraries of predefined program units,
and later by constructing complete programs. Emphasis is on developing techniques for program design
that lead to correct, readable and maintainable programs. Intermediate programming techniques including
the use of recursion. An introduction to encapsulated data structures. Lists and list sorting will be
used to introduce a discussion of algorithm efficiency.
Core Courses
CSC 4005: Object Oriented Design and Data Structures (3 credits)
The course combines a strong emphasis on Object-Oriented Design principles and design patterns with
the study of data structures. Fundamental Abstract Data Types, their implementations and techniques for
analyzing their efficiency will be covered. Students will design, build, test, debug and analyze
medium-size software systems and learn to use relevant tools.
Prerequisite: CSC 3605 Intermediate Computer Programming or permission of the Graduate Director
Corequisite: CSC 3675 Discrete Structures
CSC 4015: Design and Analysis of Algorithms (3 credits)
Concepts of program complexity; basic approaches to complexity reduction: data structures and
techniques; worst cases and expected complexity. Topics to be covered may include sorting, set
manipulation, graph algorithms, matrix multiplication, and finite Fourier transforms, polynomial arithmetic,
and pattern matching.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 4035: Computer Systems (3 credits)
An overview of the software required to integrate computer hardware into a functional system.
The following topics are covered. Operating systems a resource managers and as virtual machines.
System calls, in particular those required for process and file management; interrupt driven systems;
concurrency; memory management; file systems and security.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures or permission
of the Graduate Director
CSC 4045: Theory of Computation (3 credits)
Formal languages, formal grammars, abstract machines;
models of computation (e.g. Turing machines); computational
complexity (NP completeness); undecideability and
uncomputability.
Prerequisite: CSC 3675 Discrete Structures
CSC 4055: Computer Architecture (3 credits)
Overview of computer system organization, hardware components, and communications. Introduction to
boolean algebra, combinational and sequential logic, arithmetic, the CPU, memory, microprocessors,
and interfaces. CISC vs. RISC processors. Practical assembly language programming will be the emphasis
with an introduction to micro architecture and microprogramming on a variety of processors.
Software Engineering (SE) Courses
CSC 5105: Software Engineering (3 credits)
The purpose of this class is to teach the process of developing software. It combines a study of
methods, tools, and techniques for creating and evolving software products, with the practical skills
needed to deliver high-quality software products on schedule. The methods that are studied include
requirements, specification, design, implementation, testing, and maintenance. The
course includes a substantial group project.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5115: Human Computer Interaction (3 credits)
User models: conceptual, semantic and syntactic considerations; cognitive and social issues for
computer systems; evaluating HCI; direct manipulation; the model view controller architecture;
widgets and toolkits. Students will design a GUI based application.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5125: Program Verification (3 credits)
Symbolic logic and mechanized deduction; program specification; loop invariants; the proof methods of
Floyd and Hoare; parallel computations; program semantics.
Prerequisite: CSC 4015 Design and Analysis of Algorithms
CSC 5145: Software Testing (3 credits)
A systematic approach to software testing, in context of the software life cycle and as a branch of
software engineering, building on students' prior knowledge of software engineering. Through both the
breadth and depth of its coverage, the course prepares students to make an effective contribution to
software testing as professional software engineers.
Prerequisite: CSC 5105 Software Engineering
Web & Database Technologies (WDBT) Courses
CSC 5205: Internet Application Development (3 credits)
This course will attempt to give you experience in designing Internet applications. A student finishing
this course should be able to design, implement, and maintain a large community or e-commerce web site.
They should leave the course with an understanding of a variety of Internet protocols and markup
languages, a knowledge of at least one common scripting tool, an understanding of how to implement a
database back-end into a large-scale site, and the ability to critically assess the usability of both
their design and the design others.
CSC 5215 Networks and Distributed Systems (3 credits)
Overview of networks; topologies; ISO levels; routing in networks, local area networks; distributed
computing systems; network operating systems; networked databases; future trends.
Prerequisites: CSC 4035 Computer Systems
CSC 5225: Database Systems (3 credits)
This course covers the concepts and structures necessary to design and implement a database management
system. Topics to be covered: data models (entity-relationship and relational), SQL, normalization,
storage structures, enterprise applications and database integrity.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5235: Data Communications and Networking (3 credits)
Topics include mathematical foundations of data communications, logical and physical organization of
computer networks, the ISO and TCP/IP models, communication protocols, circuit and packet switching,
the Internet, LAN/WAN, client/server communications via sockets, routing protocols, data encryption/
decryption and network security issues.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5245: Advanced Database Concepts (3 credits)
Topics include stored procedures, triggers, query processing and optimization, web-based enterprise
database applications, transaction management, concurrency control, distributed databases, data mining
and web mining. The course includes programming projects involving SQL.
Prerequisite: CSC 5215 Database Systems
CSC 5255: Cryptography and Network Security (3 credits)
Topics include classical cryptosystems, public and symmetric cryptography, key management, digital
signatures, cipher techniques, authentication and federated identity management. Course also covers
concepts relating to cryptovirology, malware, viruses, Trojan horses, worms and other types of
infectors as they relate to network security. Course includes programming projects.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5265: Web Technologies (3 credits)
Topics include organization of Meta-Markup languages, Document Type Definitions (DTDs), document
validity and well-formedness, style languages, namespaces, Transformations, XML parsers, Web Services,
and Web Security Specifications. Course includes programming projects.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
Graphics and Visualization (GV) Courses
CSC 5305: Introduction to Graphics (3 credits)
The course provides an introduction to the principles of computer graphics. The emphasis will be
placed on understanding how various elements that underlie computer graphics interact in the design
of graphics software systems. Topics include pipeline architecture, graphics programming, 3D geometry
and transformations, modeling, viewing, clipping and projection, lighting, shading and texture
mapping and visibility determination. A standard graphics API will be used to reinforce concepts
and the study of basic graphics algorithms. Students need some proficiency in C language and basic
concepts from Linear Algebra.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5315: Computer Vision (3 credits)
Computer vision is the science of analyzing images and videos in order to recognize or model 3D
objects, persons, and environments. Topics include the underlying image formation principles,
extracting simple features like prominent points or lines in images, projecting a scene to a
picture, tracking features and areas in images and make a mosaic, making an image-based positioning
system, obtaining 3D models from two or more images, and techniques to recognize simple patterns
and objects. The class includes programming exercises and hands-on work with digital cameras and
laser scanners.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5325: Interactive 3D Game Development (3 credits)
This is a technology-based course that uses the latest computer games technology to teach advanced
programming, mathematics, and software development. The course is ideal for students with an
interest in computer games who plan to seek employment in one of the country's more profitable
industries, or students looking for a career in new technologies or software development.
The interactive entertainment industry in the US and throughout the world is entering a new
phase. New technology platforms are forcing existing development firms to diversify.
There are many aspects of game design, development, production, finance, and the distribution
process. This course specializes in the programming and technology aspects of the industry.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5335: Advanced Computer Graphics and Visualization (3 credits)
The goal of this course is to expose students to advanced techniques in modeling and rendering
in computer graphics and visualization. Topics include parametric curves and surfaces, mesh
representation, multiresolution modeling, and mesh simplification, ray-tracing, radiosity and
volume rendering (iso-surface rendering and direct volume rendering), anti-aliasing and animation.
Prerequisite: CSC 5305 Introduction to Graphics
CSC 5345 Computational Geometry (3 credits)
The course covers design, implementation and analysis of data structures and algorithms for
solving geometric problems concerning objects like points, lines, polygons in 2-dimensional
space and in higher dimensions. The course emphasizes the applications of computational
geometry. Topics include overview of geometric concepts, curves and surfaces, data structures
for representing solid models, convex hulls, line segment intersection, multi-dimensional data
structures (kd-trees, quadtrees and BSP trees), and range searching, point location,
triangulations and Voronoi diagrams.
Prerequisite: CSC 4015 Design and Analysis of Algorithms
System Security & Management (SSM) Courses
CSC 5405: Advanced Operating Systems (3 credits)
Network and Distributed Operating systems, Distributed file systems, Loadable device drivers,
Case studies from Linux and Windows.
Prerequisite: CSC 4035 Computer Systems
CSC 5425: System Management and Maintenance (3 credits)
A course designed to introduce students to the issues and concerns of managing shared systems.
Students will manage a small system and explore mechanisms for maintaining data integrity,
policies for users, record keeping, and system protection.
Prerequisite: CSC 4035 Computer Systems
CSC 5435: System Security and Vulnerability (3 credits)
Students will be introduced to the issues surrounding the construction of high integrity systems.
Case studies of system vulnerabilities will be examined. Specific topics to be covered include
threat analysis; language support for high integrity systems; firewalls and protection policies
and mechanisms.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
Free Distribution Courses
CSC 5805: Artificial Intelligence (3 credits)
The course covers fundamental concepts such as role of logic in reasoning, deductive proofs,
and blind and informed search techniques. Additional topics may include inductive learning,
genetic algorithms, decision trees, planning, natural language processing, game trees and perceptron
learning. Course includes programming projects in a suitable language.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5815: Programming Paradigms (3 credits)
An exploration of the relationships between computational paradigms and the computer languages that
support them. The Lambda calculus and functional programming, resolution and logic based languages,
machine based models and imperative languages. The impact of the computational model on program
structure and language design. Mid-sized programming project will be used to illustrate the concepts.
Prerequisite: CSC 3675 Discrete Structures
CSC 5825: Numerical Algorithms (3 credits)
Exposition and analysis of numerical methods for modern computers; review of basic concepts in
linear algebra; direct and interactive methods for solving linear and nonlinear problems in
numerical algebra; basic problems in approximation theory, numerical differentiation and
integration; numerical solutions of differential equations; forward and backward error
analysis of algorithms; criteria for comparing the efficiency and suitability of numerical
methods.
Prerequisite: CSC 4005 Object Oriented Design and Data Structures
CSC 5835: Information Theory and Coding (3 credits)
Data encoding and transmission; variable length coding; the Kraft
inequality for noiseless transmission channels; channel capacity;
noisy channels and channel capacity; the Shannon coding theorem;
algebraic coding schemes.
Prerequisite: CSC 3675 Discrete Structures or equivalent.
CSC 5845: Complexity of Computation (3 credits)
P and NP problems; NP-complete classes; concrete complexity and the
P class of combinatorial problems; complexity reduction on graph and
string problems; complexity of algebraic computations.
Prerequisite: CSC 4015 Design and Analysis of Algorithms, CSC 4045 Theory of Computation
CSC 5895: Topics in Computer Science (3 credits)
The course introduces students to recent theoretical or practical topics of interest in computer
science. Content and structure of the course are determined by the course supervisor. The special
topics for a given semester will be announced prior to registration. With permission of the
Graduate Director the course may be taken more than once.
Prerequisite: CSC 4015 Object Oriented Design and Data Structures or permission of
instructor
CSC 6005: Curricular Practical Training (1 credit)
An approved internship in advanced computer science.
CSC 6015: Research Project I (3 credits)
Supervised independent research mentored by a graduate faculty member.
Prerequisite: GPA of 3.5 and permission of the Graduate Director
CSC 6025: Research Project II (3 credits)
Supervised independent research mentored by a graduate faculty member.
Prerequisite: GPA of 3.5 and permission of the Graduate Director
CSC 6035: Research Project I/II (6 credits)
Supervised independent research mentored by a graduate faculty member.
Prerequisite: GPA of 3.5 and permission of the Graduate Director